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Dr Cheeto
Minmatar Dreddit Test Alliance Please Ignore
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Posted - 2011.01.15 21:33:00 -
[1]
Edited by: Dr Cheeto on 15/01/2011 21:34:23 Edited by: Dr Cheeto on 15/01/2011 21:34:15 In addition to the legitimate concerns voiced above, this would be a massive buff to capitals and supercapitals, especially Titans. Essentially, an alliance with sufficient funds and high-SP pilots could just get a Titan to bridge subcapital ships on every operation of any importance. Meanwhile, the plebeians who have one or two Titans in their alliance may have to burn 30 jumps to get to where they need to go.
Additionally, the Supercarrier pilots can just give a hearty "lol subcaps" in local and jump out of system.
Rich, old alliances would have the difficulty of keeping their space empires running pretty much unchanged, while newer, poorer alliances would be screwed out of nullsec.
This would be a major step in bringing EVE Online closer to Supercaps Online, and it is exceedingly odd that it was considered seriously, as the minutes show that the CSM discussed the Supercapital hotdrop as being more-or-less a "win" button in nullsec engagements right before discussing why jump bridges should be removed.
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Dr Cheeto
Minmatar Dreddit Test Alliance Please Ignore
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Posted - 2011.01.16 01:02:00 -
[2]
Originally by: PTang The CSM are doing what the players want, I know I welcome this change.
Of course it's not a change yet, just that about 90% of the player base wouldn't mind it being on the table.
90% of the player base doesn't leave hisec. 90% of the players are completely unaffected by this change and are woefully misinformed of it's consequences.
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Dr Cheeto
Minmatar Dreddit Test Alliance Please Ignore
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Posted - 2011.01.16 03:17:00 -
[3]
Originally by: Medidranda Livoga Edited by: Medidranda Livoga on 15/01/2011 21:44:03 This would be accompanied by cyno nerf and possible titan bridge nerf AND jump range nerf you know...
Honestly, what's the difference between one cyno alt and two cyno alts, besides more money for CCP?
It's amazing that you idiots don't see that this will benefit the people with the ISK for ****ting supercapitals more than any group of plucky individuals looking to establish a modest space fiefdom in 0.0.
Here's a thought: rebalance moon goo so that tech isn't god-tier. When the price for maintaining jump bridges was increased, the NC jumpbridge map didn't change much. However, Atlas had to cut theirs back, because they can't depend on a giant ISK printing machine sitting pretty in their backyard. Seeing as how the NC jumpbridge map is the only one with lines connecting ****ing everywhere, targeting a change there would be logical.
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Dr Cheeto
Minmatar Dreddit Test Alliance Please Ignore
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Posted - 2011.01.16 06:50:00 -
[4]
Edited by: Dr Cheeto on 16/01/2011 06:53:37 Edited by: Dr Cheeto on 16/01/2011 06:50:17
Originally by: Tres Farmer Hm.. wasn't it always a compliant that the CSM would be voted into their chairs by the big power blocs of zero-zero? And yet, here we are with this one-voted-JB-nerf-on-the-horizon.. kewl 
As most will know by now I'm in favour of space that feels big and takes some time to traverse. I'm also no fan of the jumpgates themself as they cause artificial bottlenecks that makes going around low/null so freaking dangerous, which in turn causes the JumpBridges and JumpDrives to be so OP. No one would use JDs and JBs if JGs wouldn't be the bottleneck they are.
Please sit down and learn something about jumpdrives and jumpbridges.
Originally by: Marlona Sky It's funny to see power block members protest the removal of jump bridges because it would hurt small alliances.
It's funny to see hisec mission runners give their opinion as to why jump bridges should be removed.
Originally by: Ephemeron I happen to believe that jump bridges are really bad for PvP in general, but in particular for small roaming gangs.
I remember the days when EVE had no jump bridges, and things were much more alive than they are now. Now there are faces in local, but no ships anywhere, hardly any travel, sudden blob formations and blob teleportations. It's bad for strategy, bad for the game
I hear that warp at zero was bad for roaming gangs, too, maybe we should roll that back as well.
Seriously if you can't figure out how to camp a well-traveled jumpbridge route you are pretty bad at this game.
Also if you're complaining about blob teleportations then you should probably go ahead and whine about titan bridges as well.
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Dr Cheeto
Minmatar Dreddit Test Alliance Please Ignore
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Posted - 2011.01.16 06:58:00 -
[5]
Originally by: PTang but almost all of the csm are power block leadership.
Which is really odd, as I would assume that they would have immediately recognized how this would simply make richer, larger blocs more powerfu...oh wait.
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Dr Cheeto
Minmatar Dreddit Test Alliance Please Ignore
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Posted - 2011.01.16 15:44:00 -
[6]
Edited by: Dr Cheeto on 16/01/2011 15:44:47
Originally by: Marlona Sky
Originally by: Pirokobo As long as NPC nullsec exists it's possible to project power pretty much anywhere with relative impunity.
Consider:
When SOLODRAKBANSOLODRAKBANSO flattened Atlas Alliance's house of cards, we didn't have jump bridges.
Wow. I didn't realize SOLODRAKEBAN did it all by themselves. It is nice to see one alliance take on another alliance without calling for backup from 20+ other alliances on their blue list.
I tip my hat to you good sir. Now to deal with all those false reports of who was involved and to find that Atlas Camera guy who apparently faked the live feed showing dozens of alliances vs. just Atlas. I wonder how he did it?...
Way to miss the point entirely.
Entire 0.0 alliances can move PvP ships and pilots across the universe for remote deployments using NPC lowsec. For example, the SOLODRAKBANSOLODRAKBANSO deployment against Atlas, the TEST deployment against Catch, etc. We had a majority of our pilots in Catch within a weekend, and thanks to jump clones, we were able to maintain a presence in Deklein.
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Dr Cheeto
Minmatar Dreddit Test Alliance Please Ignore
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Posted - 2011.01.16 17:16:00 -
[7]
Originally by: Hirana Yoshida
Originally by: Dr Cheeto Way to miss the point entirely ...
Is that not whole chest beating example not an argument that speaks FOR the removal of bridges in their current form?
If the argument is "jump bridges promote large bloc-level coalitions spanning several regions, so we're considering removing them," then "we can deploy halfway across the map without the damn jump bridges" is an argument which would reduce the removal of jump bridges from a bloc-breaking change to a simple annoyance with no real purpose or goal.
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